Madness Afloat

A work by Dynamic Box
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An alternate-history naval action adventure set in 1899, with customisable steamships sailing through an island archipelago. Players accept missions, transport dangerous cargo and confront unusual threats while monitoring mental stability, either solo or cooperatively. Shipbuilding and navigation are closely connected: vessels can be adapted for the dangers of carrying cargo through hostile waters, but the voyages also confront strange events that affect the crew's sanity. The alternate nineteenth-century setting and island archipelago supply a distinctive blend of nautical technology and cosmic horror. Studio histories indicate an Azerbaijan-to-Saudi relocation, so it should not be mistaken for a game about Arabian or Islamic history simply because of its present development association.

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